• This game is inspired by the first season of "Paranormal Order", an Rpg series and Universe created by Rafael Lange. 

The story

Step into the shoes of a rookie paranormal investigator on her first mission in this tale. Following a cryptic message, you’re led to an abandoned school that was the site of a fire in the 1970s. Whispers of a ritual and supernatural origins surround the incident, leaving the building shrouded in legends.

In this world, the boundary between the physical and spiritual realms is fragile. Every terrifying story and heinous act weakens this membrane, allowing the paranormal to seep into our reality. Standing amongst this chaos are the Exoterrorists, an insidious group committed to breaking the barrier and unleashing pandemonium.

As a member of a secret order fighting to preserve the balance, it’s up to you to investigate, uncover the truth, and confront the growing paranormal threat. Can you uncover the secrets of the fire and stop the forces threatening to engulf the world in darkness? 

Controls

  • Interact / Start : Z
  • Walk : Arrows 

A game by Maze Caputo.

Story and Universe by Rafael Lange.

POWERED BY ETIC 

Download

Download
Veil: Phantom Class - Windows 65 MB
Download
Veil: Phantom Class - MacOS 144 MB

Comments

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(1 edit)

I think this game could have benefited from some music.

Right now, it just feels a little empty.

Also, why is our protagonist (I'll call her Jane) faster when walking left and right as opposed to walking up and down? It's an interesting design choice that makes this game stand out since you need to be careful of your movements and prioritize going horizontal in the boss fight.

Jane looks cute. I like the pixel art used for her. I particularly like her eyes and ponytail. Though, the top pixels of her hair in her horizontal walking animations are cut off on one of the frames. Making her sprite a little bigger would fix this. In addition, the ponytail in the vertical walking animations doesn't bounce correctly.

I'm interested in this world. Who sent Jane here? Why is there a key in the trash? What's the deal with the three (five?) demons? What does Jane do after the game ends?

Overall, I'd rate this game an 8/10. It certainly has promise if you want to expand on it, but it is imperfect at this stage.